Browsing articles in "visual effect"
Aug 23, 2012
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car drift by fume fx

Live action car drifting Animation.High spacing render with mufti scattering render by vray.

Dec 19, 2011
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Realistic water Realflow test

Dear friend,

Long time later. again start working in visual effect. This is the test of material what I need to do for Hollywood short film realistic water shot. I just use real flow + 3ds max + after effect. I need your comment to improve more realistic water.thanks

Apr 12, 2010
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Product Lighting,Rendering and visualization in Vray

Hello guys/friend,

Some day I am studying in product lighting,rendering & product visualization, Its really important for everyone 3d artist, Some are email me for asking some question like product lighting,rendering and visualization, I had been working for our next product lighting and visualization in GP modem Bangladesh. So here are some tips about product visualization, We will always try to use HDR images in every step where you get realistic result. But you need to more study about HDR pipeline. Its really important to understand the HDR fake technique which I also used for my car visualization lighting, rendering, have no other solution to get realistic lighting in your project. Just use HDR and collection HDR try to reflect with any object you will get result. Here is the sample images I worked. I just collect a 3d Car model (Bugatti Veyron) & use the HDR technique with Vray render.also use simple spot & omni light in 3d max.

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Mar 21, 2010
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particle rendering visual effect Krakatoa

Guys,
welcome back again, I am really busy for some most difficult shot fx solve. I just made this particle effect for the basic concept its not my work. just a R&D work to show my team very strong knowledge to make a particle effect shot like spider man 3 sand man.I research it a lot how they can make and how they adjust its on live action its really difficult to understand general people. what do you think about making of sand man? are you know how many particle are render in making sand man? its about 10000000 particle are render to make sandman creation. which not possible in highest level cpu. anyways in my shot I just render 100000 particle a time in my core i7. For more development we need workstation graphics card for hyper realistic particle rendering. thanks.

Mar 4, 2010
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Burning sphere Realistic Smoke Fx Experiment Fume Fx


Hi guys,
Actually Some days I am really busy to create something eye preparing visual effect. This is my Custom Built smoke fx which I develop for my Project &. Here I use some tricky work which really hard to make this smoke realistic.And i done it on 3ds max.No other software can give those detail fume. I need custom fluid fx.please comment…if you like this

Oct 12, 2009
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Plane crash attract by rocket vfx

Dear friend, Recently I research about a vfx short like a plane crash attract by rocket. This short I research for my recently develop demo reel. I just work in 3ds max, thinking particle to control plane fragment, rocket explosion,rocket control etc. also work with fume fx,Pyro cluster which tool are used hollywood Feature film like 2012, Hellboy 2, Transformers 2 also compositing in after effect..This is lot of hard work to do this also I don’t have team so that I develop my self. If have any question please comment Thanks.

support +8801190639247 email : [email protected]

Sep 15, 2009
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Building demolition with fume fx development

Hi, Dear friend/ brother, You already know I have a recent project about building demolition. And I try to see you basic concept of my development work. recently In my building demolition I just work with fume fx in this building demolition project. And its my first experiment work on fume fx. I just use rayfire tool for building demolition and then this animation I again work in fume fx. then its my middle process of building demolition development. if have any question please comment me thanks

 

Sep 10, 2009
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Fume fx sphere burning research

Hi recently I research about fume fx for my building demolition scene. But For my working thesis for sphere. If I can burn sphere then I can burn any thing thats why I just burn a sphere and something. and its a basic understanding about fume fx for feature film.Most blockbuster film used it for heavy dynamic project.Its a realistic fire & smoke. if have any question please comment me thanks.

Sep 3, 2009
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Building demoliton by Helicopter vfx test scene

Dear friend,

You already know I recently develop a sequence building demolition by helicopter. its a develop process test scene.Not fully complete, I just using a still short, and 3d model. 3 month research about it how to crash a building, building demolition physics, which software work and how work etc, I have a concept idea from transformer 2 movie meteor crash first scene on trailer. and I research it a lot. and I just select a Bangladesh, dhaka place, and work with its. its a first vfx work in dhaka.I need so high computer which I work best. that why I work slowly. anyways if you have any question then commment me. thanks

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